Ever since the original Canon 5D MkII opened up the world of accessible large-sensor video, it’s been hard to stomach the reduction in field of view that a cropped sensor demands. I absolutely love the image quality that my Blackmagic Production Camera captures, but the 1.7x crop factor made it a challenge to keep working with the same lenses that I used with my 5D2.
For example, my go-to lens for wide-angle handheld work with the 5D2 has always been the Canon 20mm f/2.8, and my favorite general-purpose lens is the Canon 24-70mm f/2.8. But neither of those lovely pieces of glass work the same way on the BMPC, because of the crop factor.
After investing in a couple of new lenses (plus digging an old 8mm Peleng out of my closet), I set out to do a side-by-side comparison to determine what lenses I can count on, and which I should leave in the bag.
First up was the Peleng 8mm. I bought this Soviet-era marvel years ago to use with a Krasnogorsk 16mm film camera. I had used it for a couple of fisheye shots on my Canon 5D, but I’ve really never had much use for it.
Here’s what it looked like. For each lens, I’m showing a scaled-to-fit image and a 100% crop from the ProRes HQ 4K video file.
While the ultra-wide angle is impressive, and the vignetting could be dealt with, the lack of clarity in the image would be hard to justify for any serious production.
Last week, Blackmagic announced that their v1.9 firmware update for the 4K Production Camera would include audio meters. This was met with great rejoicing by camera purchasers who have been struggling with the amazingly bad audio functionality of this otherwise exemplary device.
Let me preface what follows by mentioning that I have used a lot of cameras and audio equipment over the last 20 years, and the Blackmagic Production Camera is by far the absolute worst. Not only are the onboard preamps noisier than the worst DSLR – meaning that using anything more than 10% gain will result in audio so full of hiss that is almost totally unusable – but the input tolerance seems to have been calibrated for some kind of alien technology. Every type of signal I fed into it was either clipped or inaudible – and often both!
Armed with the new audio meters, I resolved to test the BMPC’s finicky sound circuits more systematically.
As digital content creators, sometimes we come face to face with Pogo the Possum’s famous observation, “We have met the enemy, and he is us.” In a cultural landscape drowning in endless advertisements, hypnotic entertainment, and overwhelming information, are we making the world better or worse?
As a parent, I felt forced to ask myself, “How can I use what I know to help my children defend themselves against manipulative media?”
About a year ago, I started researching this topic. Today, I am very proud to introduce my new eBook, “Media-Proof Kids: A Guide For Parents.”
Here’s a simple promo video that I recently finished for a local doctor. All I shot was the on-camera presentation by the doctor. Photos are either provided or from stock.
While I was as pleased as ever by the cinematic quality of the Blackmagic footage, I was disappointed to see quite a bit of moiré in the fabric of the doctor’s shirt. I was able to disguise most of it by masking off the shirt in Colorista II and setting the sharpness filter set to a negative value, but you can still see it if you’re looking for it.
Here’s a regional commercial for a local bank that I just directed & shot with the Blackmagic 4K Production Camera. The client was looking for the slightly desaturated, shallow depth of field look that is popular in high-end national spots. It was a perfect opportunity to use the BMPC.
A couple of quick notes, now that I’ve been using the BMPC for a few weeks.
Note: Frequent visitors to this website will recognize the name Matthew Ward. Matt is a friend of mine from college, who now works on amazing projects in Hollywood. When he isn’t working on VFX for Robert Zemeckis or DP’ing animated features, he directs & shoots music videos for his favorite bands. Case in point is this rockin’ production he created a few weeks ago.
Matt describes his work as “a serious production with limited tools,” and that uncompromising quality shows in all his work. Luckily for us, Matt was generous enough to share an exclusive Behind The Scenes look at the production of this video, just for CrewOfOne readers!
A couple of weeks ago, a colleague and I were joking to each other that we would receive the Blackmagic Production Cameras we had ordered “any month now.” Imagine my pleasure and surprise when I received my very own BMPK, a scant six weeks after I had placed the order with B&H!
Most of us work in creative fields because we like being creative, not because we wanted to become accountants or salespeople. Unfortunately, most of us wind up wearing those hats as well. The following is a post by Matteus Clement, an independent video pro located in Vancouver Island, Canada. Matteus has taken an innovative, flat-rate approach to budgeting his videos, and has generously agreed to share his insights, as well as a sample of one of the production agreements he and his small-business clients sign off on.
If you struggle with the “business” side of the photo/video business, you’ll find Matteus’ approach very interesting. Whether you agree or disagree with his approach and his pricing (keep in mind, his prices are in Canadian dollars), it’s terrific food for thought.
I’ve been producing videos ever since I went overseas in 2003 with my Canon Z60 DV tape camcorder. It was only three years ago that I decided to take the plunge into my own business, Mazo Media. Since then, I have learned a lot of new video techniques because of necessity and learned a lot of business practice from mistakes.
I have found that a flat rate quote system works much better than an hourly/daily rate (at least in my region). I believe that most owners/managers find peace of mind in a fixed cost as opposed to a project that can balloon out of control.
How many times have you heard someone say – or said yourself – “I’ve got a great idea for an app …” A few months ago, I posted an interview with Dean Head, a DP who developed an app for film crews working in China. Ever since then, my own “great ideas for apps” have been nagging at me.
After talking to a couple of programmer friends, I quickly realized two things:
1) Nobody had time to help me.
2) I couldn’t afford to hire somebody.
This was disappointing, but not unexpected. In fact, it’s much the way I expect people feel when they look into video production and discover how much it costs to product a quality project.
But, I don’t give up that easily. When I was in high school and college in the mid-to-late ’90s, the internet and 3D graphics were just starting. At that time, I was a computer nerd, cutting my teeth on the GW-BASIC programming language (as a middle-schooler, I tried to program a searchable Hitchhiker’s Guide to the Galaxy), and moving on to PASCAL and C+. Once I discovered filmmaking in college, I turned my back on “a life spent in front of a computer in a dark room,” and – aside from learning enough HTML and CSS to do my own websites and eBooks – I abandoned programming.
But, times change. These days, video production puts me in front of a computer a lot more than it puts me on a set or location. To a great extent, the photo/video/web/programming industries have all sort of converged into a nebulous cloud of “creative work.” So, I figured, what the heck, I’ll learn to do apps myself.
I have been a fan of Red Giant’s third-party editing plugins for many years now. I’ve used Looks quite a bit, and Colorista II is by far my favorite color-grading app. Today, Red Giant announced that it is creating its own online community: “Universe.” Membership in Universe if free (for now), and gets you several free plugins. More importantly, Universe members will be able to contribute directly to the release and development of future products!
Here’s the Red Giant promo video.
Here’s the page where you can go to sign up. http://www.redgiant.com/store/universe
Red Giant Universe will quickly become a paid service, and the free beta won’t last long, so – impressive as it is – I’m going to delve in and figure out whether there’s enough on here to justify the not-inconsiderable licensing fees:
- Premium Monthly: $10
- Premium Yearly: $99
- Premium Lifetime: $399
Check it out, and let me know what you think!